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Computer Bismarck : ウィキペディア英語版 | Computer Bismarck
''Computer Bismarck'' is a computer wargame developed and published by Strategic Simulations, Inc. (SSI) in 1980. The game is based on the last battle of the battleship Bismarck, in which British Armed Forces pursue the German ''Bismarck'' in 1941. It is SSI's first game, and features turn-based gameplay and two-dimensional graphics. The development staff consisted of two programmers, Joel Billings and John Lyons, who programmed the game in BASIC. Originally developed for the TRS-80, an Apple II version was also created two months into the process. After meeting with other wargame developers, Billings decided to publish the game as well. To help accomplish this, he hired Louis Saekow to create the box art. The game was commercially and critically successful. Critics attribute the company's success to ''Computer Bismarck'' along with its other early titles. The game is also credited in part for legitimizing war games and computer games; it has been called the first "serious wargame for a microcomputer".〔 == Synopsis ==
The game is a simulation of the German battleship ''Bismarck''s last battle in the Atlantic Ocean during World War II. On May 24, 1941, the ''Bismarck'' and ''Prinz Eugen'' sank the British and damaged the at the Battle of the Denmark Strait. Following the battle, British Royal Navy ships and aircraft pursued the ''Bismarck'' for two days. After being crippled by a torpedo bomber on the evening of May 26, the ''Bismarck'' was sunk the following morning.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Computer Bismarck」の詳細全文を読む
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